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Resident Evil Freedom
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Resident Evil Freedom Zombie first person shooter game that really is a mix between resident evil and doom with 3 possible endings, 4 weapons and one bonus level if you get far enough.
Played: 5,823 times
Added: 23 September 2010
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Added: 23 September 2010
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Horror Games > Scary Games Now & Here | Scary Escape Games | Horror Games
Resident Evil FreedomScary games that you will also love :
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Darkness Episode 1 Horror point and click game.Turn up the speakers and turn off the lights for maximum fun.Enjoy!
Necromancers Book
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Necromancers Book Dark necromancer possessed a Book of Death and trying to capture the whole world with the help of it. We have to stop him stealing a book from his castle
Hard Day
Hard Day Guide our green dude through ten challenging levels. To complete a level you will have to collect all the crystals and reach the flag. Make sure you won't die in the process...at least not at the beginning of the level because that's embarrassing :P Make sure you won't get in touch with the walls, moving obstacles or the mighty ants...or aliens...or whatever. This game has been developed by BlackNotBlack
Hard Day Guide our green dude through ten challenging levels. To complete a level you will have to collect all the crystals and reach the flag. Make sure you won't die in the process...at least not at the beginning of the level because that's embarrassing :P Make sure you won't get in touch with the walls, moving obstacles or the mighty ants...or aliens...or whatever. This game has been developed by BlackNotBlack
Phantasm Pinball
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Phantasm Pinball OMG - Its popular cult 70s horror Phantasm in Pinball form ! Game features include head drilling killer spheres ! Compressed army of mutant dwarves ! Telepychosic ball manipulation ! Plus loads of bugs no doubt. Will fix those as they come in.
Antumbra
Antumbra Antumbra is a very odd game. It's creepy, scary, horror and incredibly hard. So hard, that you can and should expect to die dozens of times. My inspiration was thing such as Darkseed, Silent Hill, Hellraiser, Event Horizon, Shivers and Lovecraft. Antumbra is also a very special .
Antumbra Antumbra is a very odd game. It's creepy, scary, horror and incredibly hard. So hard, that you can and should expect to die dozens of times. My inspiration was thing such as Darkseed, Silent Hill, Hellraiser, Event Horizon, Shivers and Lovecraft. Antumbra is also a very special .
Heist II Greed is Hell
Heist II Greed is Hell Heist II is the sequel to the original point and click adventure where you play as a thief determined to find and escape with money that is said to be hidden in an abandoned house. In this adventure you face many obstacles, while basically looking around for items to complete your mission. There are several ways to get yourself killed, and you will most likely figure this out the hard way. The games toughest obstacles are the random death sequences, these are instances in which the house throws a random death-trap your way, all of these requiring split-second reaction time with a click of a mouse or a stroke of a key. Death trap react buttons are all arrow keys, space bar, and or a mouse click. Heist also consists of a series of puzzles to keep you thinking in the midst of all the horror. Money is behind every corner see how much you can get out with! Get ready for yet ANOTHER exciting trip to hell.
Heist II Greed is Hell Heist II is the sequel to the original point and click adventure where you play as a thief determined to find and escape with money that is said to be hidden in an abandoned house. In this adventure you face many obstacles, while basically looking around for items to complete your mission. There are several ways to get yourself killed, and you will most likely figure this out the hard way. The games toughest obstacles are the random death sequences, these are instances in which the house throws a random death-trap your way, all of these requiring split-second reaction time with a click of a mouse or a stroke of a key. Death trap react buttons are all arrow keys, space bar, and or a mouse click. Heist also consists of a series of puzzles to keep you thinking in the midst of all the horror. Money is behind every corner see how much you can get out with! Get ready for yet ANOTHER exciting trip to hell.
The Navidson Record
The Navidson Record And here we are, at the first part of the Navidson Record. Which is to say, the bulk of the book. Table of contents and Introduction from before notwithstanding, the Navidson Record is some 500+ pages. After that are the two appendices. One on Zampano, one on Johnny Truant. A few bits lie beyond those, but we'll get to them all. Eventually. For now, we'll get started on the meat of this rotting antelope and hope it can sustain us. I The book opens properly with talk of how even skeptics agree that the Navidson Record is an excellent hoax. It should be noted that any time the word 'house' appears, it's in a different color and font. I don't quite have the conviction to keep that mess up. The house in question is the one I mentioned before, with the Lovecraftian pocket dimension. The first few pages of this chapter are incomprehensible almost, to the point where it's making me long for the days of reading about the Shire's pipeweed. As noted at the bottom of the second page of the chapter, the numerous footnotes are in different fonts. Zampano's in Times, Truant's in Courier. The nameless narrators/editors state that they've never met either man in person. As if things weren't confusing enough as is. I'm not kidding when I say that this text may as well be Greek for all I'm getting from it. Here, an excerpt.
The Navidson Record And here we are, at the first part of the Navidson Record. Which is to say, the bulk of the book. Table of contents and Introduction from before notwithstanding, the Navidson Record is some 500+ pages. After that are the two appendices. One on Zampano, one on Johnny Truant. A few bits lie beyond those, but we'll get to them all. Eventually. For now, we'll get started on the meat of this rotting antelope and hope it can sustain us. I The book opens properly with talk of how even skeptics agree that the Navidson Record is an excellent hoax. It should be noted that any time the word 'house' appears, it's in a different color and font. I don't quite have the conviction to keep that mess up. The house in question is the one I mentioned before, with the Lovecraftian pocket dimension. The first few pages of this chapter are incomprehensible almost, to the point where it's making me long for the days of reading about the Shire's pipeweed. As noted at the bottom of the second page of the chapter, the numerous footnotes are in different fonts. Zampano's in Times, Truant's in Courier. The nameless narrators/editors state that they've never met either man in person. As if things weren't confusing enough as is. I'm not kidding when I say that this text may as well be Greek for all I'm getting from it. Here, an excerpt.
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